move SVG to core (#7982)

* move SVG to core

* fix workflow embedding w/ unicode characters
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thot experiment 2025-05-09 10:46:34 -07:00 committed by GitHub
parent 8ab15c863c
commit 28f178a840
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3 changed files with 107 additions and 106 deletions

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@ -81,7 +81,6 @@ class RecraftStyle:
class RecraftIO:
STYLEV3 = "RECRAFT_V3_STYLE"
SVG = "SVG" # TODO: if acceptable, move into ComfyUI's typing class
COLOR = "RECRAFT_COLOR"
CONTROLS = "RECRAFT_CONTROLS"

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@ -1,6 +1,7 @@
from __future__ import annotations
from inspect import cleandoc
from comfy.utils import ProgressBar
from comfy_extras.nodes_images import SVG # Added
from comfy.comfy_types.node_typing import IO
from comfy_api_nodes.apis.recraft_api import (
RecraftImageGenerationRequest,
@ -28,9 +29,6 @@ from comfy_api_nodes.apinode_utils import (
resize_mask_to_image,
validate_string,
)
import folder_paths
import json
import os
import torch
from io import BytesIO
from PIL import UnidentifiedImageError
@ -162,102 +160,6 @@ class handle_recraft_image_output:
raise Exception("Received output data was not an image; likely an SVG. If you used style_id, make sure it is not a Vector art style.")
class SVG:
"""
Stores SVG representations via a list of BytesIO objects.
"""
def __init__(self, data: list[BytesIO]):
self.data = data
def combine(self, other: SVG):
return SVG(self.data + other.data)
@staticmethod
def combine_all(svgs: list[SVG]):
all_svgs = []
for svg in svgs:
all_svgs.extend(svg.data)
return SVG(all_svgs)
class SaveSVGNode:
"""
Save SVG files on disk.
"""
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
RETURN_TYPES = ()
DESCRIPTION = cleandoc(__doc__ or "") # Handle potential None value
FUNCTION = "save_svg"
CATEGORY = "api node/image/Recraft"
OUTPUT_NODE = True
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"svg": (RecraftIO.SVG,),
"filename_prefix": ("STRING", {"default": "svg/ComfyUI", "tooltip": "The prefix for the file to save. This may include formatting information such as %date:yyyy-MM-dd% or %Empty Latent Image.width% to include values from nodes."})
},
"hidden": {
"prompt": "PROMPT",
"extra_pnginfo": "EXTRA_PNGINFO"
}
}
def save_svg(self, svg: SVG, filename_prefix="svg/ComfyUI", prompt=None, extra_pnginfo=None):
filename_prefix += self.prefix_append
full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, self.output_dir)
results = list()
# Prepare metadata JSON
metadata_dict = {}
if prompt is not None:
metadata_dict["prompt"] = prompt
if extra_pnginfo is not None:
metadata_dict.update(extra_pnginfo)
# Convert metadata to JSON string
metadata_json = json.dumps(metadata_dict, indent=2) if metadata_dict else None
for batch_number, svg_bytes in enumerate(svg.data):
filename_with_batch_num = filename.replace("%batch_num%", str(batch_number))
file = f"{filename_with_batch_num}_{counter:05}_.svg"
# Read SVG content
svg_bytes.seek(0)
svg_content = svg_bytes.read().decode('utf-8')
# Inject metadata if available
if metadata_json:
# Create metadata element with CDATA section
metadata_element = f""" <metadata>
<![CDATA[
{metadata_json}
]]>
</metadata>
"""
# Insert metadata after opening svg tag using regex
import re
svg_content = re.sub(r'(<svg[^>]*>)', r'\1\n' + metadata_element, svg_content)
# Write the modified SVG to file
with open(os.path.join(full_output_folder, file), 'wb') as svg_file:
svg_file.write(svg_content.encode('utf-8'))
results.append({
"filename": file,
"subfolder": subfolder,
"type": self.type
})
counter += 1
return { "ui": { "images": results } }
class RecraftColorRGBNode:
"""
Create Recraft Color by choosing specific RGB values.
@ -796,8 +698,8 @@ class RecraftTextToVectorNode:
Generates SVG synchronously based on prompt and resolution.
"""
RETURN_TYPES = (RecraftIO.SVG,)
DESCRIPTION = cleandoc(__doc__ or "") # Handle potential None value
RETURN_TYPES = ("SVG",) # Changed
DESCRIPTION = cleandoc(__doc__ or "") if 'cleandoc' in globals() else __doc__ # Keep cleandoc if other nodes use it
FUNCTION = "api_call"
API_NODE = True
CATEGORY = "api node/image/Recraft"
@ -918,8 +820,8 @@ class RecraftVectorizeImageNode:
Generates SVG synchronously from an input image.
"""
RETURN_TYPES = (RecraftIO.SVG,)
DESCRIPTION = cleandoc(__doc__ or "") # Handle potential None value
RETURN_TYPES = ("SVG",) # Changed
DESCRIPTION = cleandoc(__doc__ or "") if 'cleandoc' in globals() else __doc__ # Keep cleandoc if other nodes use it
FUNCTION = "api_call"
API_NODE = True
CATEGORY = "api node/image/Recraft"
@ -1193,7 +1095,6 @@ NODE_CLASS_MAPPINGS = {
"RecraftStyleV3InfiniteStyleLibrary": RecraftStyleInfiniteStyleLibrary,
"RecraftColorRGB": RecraftColorRGBNode,
"RecraftControls": RecraftControlsNode,
"SaveSVG": SaveSVGNode,
}
# A dictionary that contains the friendly/humanly readable titles for the nodes
@ -1213,5 +1114,4 @@ NODE_DISPLAY_NAME_MAPPINGS = {
"RecraftStyleV3InfiniteStyleLibrary": "Recraft Style - Infinite Style Library",
"RecraftColorRGB": "Recraft Color RGB",
"RecraftControls": "Recraft Controls",
"SaveSVG": "Save SVG",
}

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@ -10,6 +10,9 @@ from PIL.PngImagePlugin import PngInfo
import numpy as np
import json
import os
import re
from io import BytesIO
from inspect import cleandoc
from comfy.comfy_types import FileLocator
@ -190,10 +193,109 @@ class SaveAnimatedPNG:
return { "ui": { "images": results, "animated": (True,)} }
class SVG:
"""
Stores SVG representations via a list of BytesIO objects.
"""
def __init__(self, data: list[BytesIO]):
self.data = data
def combine(self, other: 'SVG') -> 'SVG':
return SVG(self.data + other.data)
@staticmethod
def combine_all(svgs: list['SVG']) -> 'SVG':
all_svgs_list: list[BytesIO] = []
for svg_item in svgs:
all_svgs_list.extend(svg_item.data)
return SVG(all_svgs_list)
class SaveSVGNode:
"""
Save SVG files on disk.
"""
def __init__(self):
self.output_dir = folder_paths.get_output_directory()
self.type = "output"
self.prefix_append = ""
RETURN_TYPES = ()
DESCRIPTION = cleandoc(__doc__ or "") # Handle potential None value
FUNCTION = "save_svg"
CATEGORY = "image/save" # Changed
OUTPUT_NODE = True
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"svg": ("SVG",), # Changed
"filename_prefix": ("STRING", {"default": "svg/ComfyUI", "tooltip": "The prefix for the file to save. This may include formatting information such as %date:yyyy-MM-dd% or %Empty Latent Image.width% to include values from nodes."})
},
"hidden": {
"prompt": "PROMPT",
"extra_pnginfo": "EXTRA_PNGINFO"
}
}
def save_svg(self, svg: SVG, filename_prefix="svg/ComfyUI", prompt=None, extra_pnginfo=None):
filename_prefix += self.prefix_append
full_output_folder, filename, counter, subfolder, filename_prefix = folder_paths.get_save_image_path(filename_prefix, self.output_dir)
results = list()
# Prepare metadata JSON
metadata_dict = {}
if prompt is not None:
metadata_dict["prompt"] = prompt
if extra_pnginfo is not None:
metadata_dict.update(extra_pnginfo)
# Convert metadata to JSON string
metadata_json = json.dumps(metadata_dict, indent=2) if metadata_dict else None
for batch_number, svg_bytes in enumerate(svg.data):
filename_with_batch_num = filename.replace("%batch_num%", str(batch_number))
file = f"{filename_with_batch_num}_{counter:05}_.svg"
# Read SVG content
svg_bytes.seek(0)
svg_content = svg_bytes.read().decode('utf-8')
# Inject metadata if available
if metadata_json:
# Create metadata element with CDATA section
metadata_element = f""" <metadata>
<![CDATA[
{metadata_json}
]]>
</metadata>
"""
# Insert metadata after opening svg tag using regex with a replacement function
def replacement(match):
# match.group(1) contains the captured <svg> tag
return match.group(1) + '\n' + metadata_element
# Apply the substitution
svg_content = re.sub(r'(<svg[^>]*>)', replacement, svg_content, flags=re.UNICODE)
# Write the modified SVG to file
with open(os.path.join(full_output_folder, file), 'wb') as svg_file:
svg_file.write(svg_content.encode('utf-8'))
results.append({
"filename": file,
"subfolder": subfolder,
"type": self.type
})
counter += 1
return { "ui": { "images": results } }
NODE_CLASS_MAPPINGS = {
"ImageCrop": ImageCrop,
"RepeatImageBatch": RepeatImageBatch,
"ImageFromBatch": ImageFromBatch,
"SaveAnimatedWEBP": SaveAnimatedWEBP,
"SaveAnimatedPNG": SaveAnimatedPNG,
"SaveSVGNode": SaveSVGNode,
}