* Support for async execution functions
This commit adds support for node execution functions defined as async. When
a node's execution function is defined as async, we can continue
executing other nodes while it is processing.
Standard uses of `await` should "just work", but people will still have
to be careful if they spawn actual threads. Because torch doesn't really
have async/await versions of functions, this won't particularly help
with most locally-executing nodes, but it does work for e.g. web
requests to other machines.
In addition to the execute function, the `VALIDATE_INPUTS` and
`check_lazy_status` functions can also be defined as async, though we'll
only resolve one node at a time right now for those.
* Add the execution model tests to CI
* Add a missing file
It looks like this got caught by .gitignore? There's probably a better
place to put it, but I'm not sure what that is.
* Add the websocket library for automated tests
* Add additional tests for async error cases
Also fixes one bug that was found when an async function throws an error
after being scheduled on a task.
* Add a feature flags message to reduce bandwidth
We now only send 1 preview message of the latest type the client can
support.
We'll add a console warning when the client fails to send a feature
flags message at some point in the future.
* Add async tests to CI
* Don't actually add new tests in this PR
Will do it in a separate PR
* Resolve unit test in GPU-less runner
* Just remove the tests that GHA can't handle
* Change line endings to UNIX-style
* Avoid loading model_management.py so early
Because model_management.py has a top-level `logging.info`, we have to
be careful not to import that file before we call `setup_logging`. If we
do, we end up having the default logging handler registered in addition
to our custom one.
* add dependency aware cache that removed a cached node as soon as all of its decendents have executed. This allows users with lower RAM to run workflows they would otherwise not be able to run. The downside is that every workflow will fully run each time even if no nodes have changed.
* remove test code
* tidy code
Currently, if a graph partially fails validation (i.e. some outputs are
valid while others have links from missing nodes), the execution loop
could get an exception resulting in server lockup.
This isn't actually possible to reproduce via the default UI, but is a
potential issue for people using the API to construct invalid graphs.